Speaking with Microsoft and Reviewing the Content Critique
On Tuesday, March 28th, all were disappointed when a planned trip to the Microsoft offices in NYC was unexpectedly cancelled that very morning. However, we were able to have a nice conference call amongst all of the players.
Instead, we spent time during the program reviewing the content critique developed by Kiran, our content expert at Columbia's Teachers College, and did a scavenger hunt within the prototype looking for the errors or places of improvement.
For example, we learned that girls are unlikely to work as a mechanic, men are unlikely to work in the market (unless assisting a woman), and children are paid less than adults when working in a rum factory. However, none of this is yet reflected in the prototype. We learned about how the role of health care and education in the game could be improved, specific touches that would make it reflect Haitian culture more, and how gameLab will incorporate these specifics of Haitian culture into the next game build.
Global Kids' Playing 4 Keeps 
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